Game Instructions

Tap a tile to toggle its color. When a tile changes nearby tiles may change as well. Each move affect multiple tiles. The target is to turn all tiles into yellow in the fewest steps possible.

Press 'j' to show/hide the game. Press 'i' to show/hide the instructions. Press 't' to show/hide the top score table.

Steps: 0

Top Scores

Name Steps
Press J to toggle the game, I to toggle instructions, and T to toggle the top scores

Congratulations!

You solved the puzzle in 0 steps!

Success!

Score submitted successfully!

Error

Failed to submit score. Please try again.

The Nothing Type in Scala PRO

The main usage for Nothing is when specifying the return type for methods which never return normally (e.g. throw an exception when been called).

object Sample
{
  def main(args:Array[String]):Unit =
  {
    val ob = getMyStack[Int](10)
  }
  def getMyStack[T](num:Int) =
  {
    new EmptyMyStack[T]
  }
}

abstract class MyStack[T](size:Int)
{
  def data:T;
}

class EmptyMyStack[T] extends MyStack[T](0)
{
  def data:Nothing = throw new Exception("empty stack");
}

The following video clip overviews this code sample, shows its execution and explains one of the main common cases in which we will use the Nothing type.

Share:

The Beauty of Code

Coding is Art! Developing Code That Works is Simple. Develop Code with Style is a Challenge!

Update cookies preferences