Game Instructions

Tap a tile to toggle its color. When a tile changes nearby tiles may change as well. Each move affect multiple tiles. The target is to turn all tiles into yellow in the fewest steps possible.

Press 'j' to show/hide the game. Press 'i' to show/hide the instructions. Press 't' to show/hide the top score table.

Steps: 0

Top Scores

Name Steps
Press J to toggle the game, I to toggle instructions, and T to toggle the top scores

Congratulations!

You solved the puzzle in 0 steps!

Success!

Score submitted successfully!

Error

Failed to submit score. Please try again.

Anonymous Inner Class in Scala PRO

Scala allows us to define anonymous inner classes. The syntax is very similar to the one we know in Java.

object Demo
{
  def main(args:Array[String]):Unit =
  {
    val ob = new MyStack[Int](0)
    {
      def data:Nothing = throw new Exception("empty stack");
    }
  }
}

abstract class MyStack[T](size:Int)
{
  def data:T;
}

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