Game Instructions

Tap a tile to toggle its color. When a tile changes nearby tiles may change as well. Each move affect multiple tiles. The target is to turn all tiles into yellow in the fewest steps possible.

Press 'j' to show/hide the game. Press 'i' to show/hide the instructions. Press 't' to show/hide the top score table.

Steps: 0

Top Scores

Name Steps
Press J to toggle the game, I to toggle instructions, and T to toggle the top scores

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Functions and Anonymous Classes in Scala PRO

When calling a function we indirectly invoke the apply method on the object that represents the function. We can use the anonymous inner class syntax for defining a new anonymous inner class that extends the Function relevant trait in order to create a new function. The following code sample shows that.

object HelloSample
{
  def main(args:Array[String]):Unit =
  {
    val func1 = (num:Int) => 2*num
    println(func1(4))
    val func2 = new Function1[Int,Int]
    {
      def apply(num:Int) = 2*num
    }
    println(func2(4))
  }
}

The following video shows the execution of this code sample, overviews it and provides more in-depth explanation.

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The Beauty of Code

Coding is Art! Developing Code That Works is Simple. Develop Code with Style is a Challenge!

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