Name
Java SE Images Processing

Code
3411

Duration
16 Hours

Description
This course covers the fundamental rendering techniques and concepts Java uses when handling graphics content and images especially. This course supplements the Java SE Swing Introduction course.

Population
Java Developers.

Objectives
Be capable of working on images and of using the Graphics 2D API in the context of Swing based applications.

Prerequisites
Practical experience in developing Java applications.

Topics
Painting & Rendering
Double Buffering
Threading Issues
Graphics 2D Rendering
Images Types
Buffered Images
Images Scaling
Composites
Gradients
Images Processing